Halo 5: Guardians is one day away from launch, and Bonnie Ross, the leader of Industries, says that the entire team believes that the title is the most ambitious and biggest in the history of the franchise and will deliver a highquality experience on the Xbox One.
In an update on the official Halo Waypoint site, the executive talks about the process that led to the creation of the new Master Chief adventure and recounts some of the moments that made the game what it currently is.
Ross states that the new Halo delivers on most of the initial promises that Industries and Microsoft made: locking framerate at 60fps, pushing the Xbox One and Microsoft s cloud infrastructure to enable the biggest Halo campaign, the most epic multiplayer battles, and the deepest level of customization and player investment Halo has ever seen.
The statement makes it clear that Halo 5: Guardians is a game that s created entirely on the vision of the team at Industries and that they continue to have big plans for the franchise going forward.
The game will be launched worldwide on the Xbox One on October 27, and gamers should be ready to download a big 9 GB dayone patch that includes some new maps and multiplayer tweaks before they start playing.
Halo 5: Guardians will offer stats and data on Halo Waypoint
Many of the fans who have already downloaded the game and are waiting only to unlock it will probably jump right into the multiplayer side of the shooter, although for many, the Master Chief and Agent Locke powered singleplayer will also be alluring.
For them, Industries is offering a wide range of statistics on both the official Halo Channel and Halo Waypoint, giving them a way to evaluate their performance and plan for the future even when they are not actually playing.
Gamers will be able to see the Spartan company they are part of, the rank they have reached, the kill to death ratio, their ability to deliver headshots and launch assassinations, wins and losses, games completed and total playtime in Halo 5: Guardians.
For each of the included multiplayer game modes, gamers will also see more details information about their performance.
Industries is also offering an official API for Halo 5: Guardians that will allow interested fans to get the same statistics and use them for their own sites.
The new REQ system is also available outside the shooter, with players able to buy new packs, open them and manage their Guardians before they take them into battle.
Industries and Microsoft are also joining forces with ESL and Phillips to launch a Pro Team playlists challenge for Halo 5, which will see the best 5 teams in Europe fighting against a group of developers for a chance to get prizes and bragging rights.
Guardians has longterm plans for the eSports side of the game and plans to launch a number of other competitions during the winter, all of them built around the various Arena modes.
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